%T Implementation of learning automata games on a 128\-transputer reconfigurable machine using VCR1.8c (Virtual Channel Router) %A Franciszek Seredynski, Jo\[~a]o Paulo Kitajima, Brigitte Plateau %E Alastair R. Allen %B Proceedings of WoTUG\-15: Transputer Systems \- ongoing Research %X An implementation of learning automata games on a distributed memory message\-passing reconfigurable multiprocessor with 128 Transputers is presented. The game is played using a conjugate exchange process in order to transform the maximal price point into the Nash point. The game was implemented in Occam2 with Virtual Channel Router (VCR), a router developed at the University of Southampton.