Newsgroups: comp.graphics.rendering.raytracing,comp.parallel.pvm
From: thomas@trust.aztec-design.co.uk (Thomas Molesworth)
Reply-To: thomas@bass.almac.co.uk
Subject: Re: PVM PoV-Ray speed
Organization: Aztec Design Linux
Date: 17 Jul 1997 18:38:05 GMT
Message-ID: <slrn5sspkd.3qb.thomas@trust.aztec-design.co.uk>

On 17 Jul 1997 00:40:20 GMT, Andy Vaught <andy@la.asu.edu> wrote:
>I don't know how PVM pov-ray works, but it is possible to get *worse*
>performance by using parallel machines.  If they took the easy route
>and simply distributed 1/3rd of the pixels to each machine, then the
>whole computation will proceed as fast as 3 486dx33's.

On a side note, how does the machine speed rating (sp= flag) affect task
distribution, etc?

--
Thomas Molesworth            (thomas@bass.almac.co.uk)

