WoTUG - The place for concurrent processes

Annual Conference: Communicating Process Architectures

Communicating Process Architectures 2018, the 40th. WoTUG conference on concurrent and parallel systems, takes place from Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by Professor Dr. Rainer Spallek, Chair of VLSI Design, Diagnostics and Architecture at the Faculty of Computer Science, Technische Universität Dresden, Germany. The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke and in partnership with WoTUG.

About WoTUG

WoTUG provides a forum for the discussion and promotion of concurrency ideas, tools and products in computer science. It organises specialist workshops and annual conferences that address key concurrency issues at all levels of software and hardware granularity. WoTUG aims to progress the leading state of the art in:

  • theory (programming models, process algebra, semantics, ...);
  • practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
  • education (at school, undergraduate and postgraduate levels, ...);
  • applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
  • for the next generation of scalable computer infrastructure (hard and soft) and application, where scaling means the ability to ramp up functionality (stay in control as complexity increases) as well as physical metrics (such as absolute performance and response times);
  • for system integrity (dependability, security, safety, liveness, ...);
  • for making things simple.
Of course, neither of the above sets of bullets are exclusive.

WoTUG publications

A database of papers and presentations from WoTUG conferences is here. The Abstract below has been randomly selected from this database.

New ALT for Application Timers and Synchronisation Point Scheduling

By Øyvind Teig, Per Johan Vannebo

During the design of a small channel-based concurrency runtime system (ChanSched, written in ANSI C), we saw that application timers (which we call egg and repeat timers) could be part of its supported ALT construct, even if their states live through several ALTs. There are no side effects into the ALT semantics, which enable waiting for channels, channel timeout and, now, the new application timers. Application timers are no longer busy polled for timeout by the process. We show how the classical occam language may benefit from a spin-off of this same idea. Secondly, we wanted application programmers to be freed from their earlier practice of explicitly coding communication states at channel synchronisation points, which was needed by a layered in-house scheduler. This led us to develop an alternative to the non-ANSI C "computed goto" (found in gcc). Instead, we use a switch/case with goto line-number-tags in a synch-point-table for scheduling. We call this table, one for each process, a proctor table. The programmer does not need to manage this table, which is generated with a script, and hidden within an #include file.

Complete record...


Pages © WoTUG, or the indicated author. All Rights Reserved.
Comments on these web pages should be addressed to: www at wotug.org