WoTUG - The place for concurrent processes

Annual Conference: Communicating Process Architectures

Communicating Process Architectures 2018, the 40th. WoTUG conference on concurrent and parallel systems, takes place from Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by Professor Dr. Rainer Spallek, Chair of VLSI Design, Diagnostics and Architecture at the Faculty of Computer Science, Technische Universität Dresden, Germany. The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke and in partnership with WoTUG.

About WoTUG

WoTUG provides a forum for the discussion and promotion of concurrency ideas, tools and products in computer science. It organises specialist workshops and annual conferences that address key concurrency issues at all levels of software and hardware granularity. WoTUG aims to progress the leading state of the art in:

  • theory (programming models, process algebra, semantics, ...);
  • practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
  • education (at school, undergraduate and postgraduate levels, ...);
  • applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
  • for the next generation of scalable computer infrastructure (hard and soft) and application, where scaling means the ability to ramp up functionality (stay in control as complexity increases) as well as physical metrics (such as absolute performance and response times);
  • for system integrity (dependability, security, safety, liveness, ...);
  • for making things simple.
Of course, neither of the above sets of bullets are exclusive.

WoTUG publications

A database of papers and presentations from WoTUG conferences is here. The Abstract below has been randomly selected from this database.

Agents for Concurrent Programming

By Enrique Gonzalez, Cesar Bustacara, Jamir Avila

This paper aims to demonstrate that concepts from Distributed Artificial Intelligence are very useful to design concurrent systems. The BESA framework and the AOPOA methodology are introduced as tools to achieve this goal. The Behavior-oriented, Event-driven and Social-based Agent (BESA) framework combines the concepts of MultiAgent Systems with the design of concurrent systems: an agent can be constructed as a set of behaviors; the notion of behaviors can be directly applied to concurrent systems design using the Agent Oriented Programming paradigm. The internal architecture of a BESA agent integrates two important features: a modular composition of behaviors and an event dispatcher based in a select like mechanism. The Agent Oriented Programming based in an Organizational Approach (AOPOA) methodology provides a systematic procedure to build complex system based in three concepts: a hierarchical recursive decomposition of the system, a goal-oriented role identification, and an evolution of the cooperation relationships linking the system components.

Complete record...


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