WoTUG - The place for concurrent processes

Annual Conference: Communicating Process Architectures

Communicating Process Architectures 2018, the 40th. WoTUG conference on concurrent and parallel systems, takes place from Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by Professor Dr. Rainer Spallek, Chair of VLSI Design, Diagnostics and Architecture at the Faculty of Computer Science, Technische Universität Dresden, Germany. The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke and in partnership with WoTUG.

About WoTUG

WoTUG provides a forum for the discussion and promotion of concurrency ideas, tools and products in computer science. It organises specialist workshops and annual conferences that address key concurrency issues at all levels of software and hardware granularity. WoTUG aims to progress the leading state of the art in:

  • theory (programming models, process algebra, semantics, ...);
  • practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
  • education (at school, undergraduate and postgraduate levels, ...);
  • applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
  • for the next generation of scalable computer infrastructure (hard and soft) and application, where scaling means the ability to ramp up functionality (stay in control as complexity increases) as well as physical metrics (such as absolute performance and response times);
  • for system integrity (dependability, security, safety, liveness, ...);
  • for making things simple.
Of course, neither of the above sets of bullets are exclusive.

WoTUG publications

A database of papers and presentations from WoTUG conferences is here. The Abstract below has been randomly selected from this database.

C_NET A C++ Based Language For Distributed And Real Time Programming

By Jean_Marc Adamo

C_NET is a high level C++ based language devoted to multiprocessor architecture programming. It has been designed so as to offer concepts of object-oriented programming, communicating processes and exception handling, all within the same language. The purpose of this paper is to describe how merging these concepts into C_NET has been organized. Consequently, the paper is divided into three parts. The first is concerned with discussing the different roles that the notions of class object and process are intended to play within the language. It is argued that these roles are in fact orthogonal, since the first two notions are primarily concerned with data structuring, encapsulation and inheritance, whereas the last one is mainly concerned with threads of control and synchronization. The second part is devoted to describing the exception handling system, which makes it possible to derive process preemption mecanisms by combining exceptions with parallelism. Process preemption raises some atomicity problems, which are discussed at the end of the second part. Finally the last part provides information on the state of the project development and on future perspectives.

Complete record...


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