Annual Conference: Communicating Process Architectures
Communicating Process Architectures 2018,
the 40th. WoTUG conference on concurrent and parallel systems, takes place from
Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by
Professor Dr. Rainer Spallek,
Chair of
VLSI Design, Diagnostics and Architecture
at the Faculty of Computer Science,
Technische Universität Dresden, Germany.
The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke
and in partnership with WoTUG.
About WoTUG
WoTUG provides a forum for the discussion and promotion of concurrency ideas,
tools and products in computer science.
It organises specialist workshops and annual conferences that address
key concurrency issues at all levels of software and hardware granularity.
WoTUG aims to progress the leading state of the art in:
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theory (programming models, process algebra, semantics, ...);
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practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
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education (at school, undergraduate and postgraduate levels, ...);
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applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
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for the next generation of scalable computer infrastructure (hard and soft) and application,
where scaling means the ability to ramp up functionality (stay in control as complexity increases)
as well as physical metrics (such as absolute performance and response times);
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for system integrity (dependability, security, safety, liveness, ...);
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for making things simple.
Of course, neither of the above sets of bullets are exclusive.
WoTUG publications
A database of papers and presentations from WoTUG conferences is here.
The Abstract below has been randomly selected from this database.
Santa Claus - with Mobile Reindeer and Elves
By Peter H. Welch, Jan Bækgaard Pedersen
Mobile processes, along with mobile channels, enable process
networks to be dynamic: they may change their size (number of
processes, channels, barriers) and shape (connection topology)
as they run much like living organisms. One of the benefits is
that all connections do not have to be established statically,
in advance of when they are needed and open to abuse. In classical
occam, care had to be taken by processes not to use channels when
they were not in the right state to use them. With occam-π mobiles,
we can arrange that processes simply do not have those channels until
they get into the right state – and not having such channels
means that their misuse cannot even be expressed! Of course, it is
a natural consequence of mobile system design that the arrivals of
channels (or barriers or processes) are the very events triggering
their exploitation. In our explorations so far with occam-π, we
have taken advantage of the mobility of data, channels and barriers
and seen very good results. Very little work has been done with
mobile processes: the ability to send and receive processes through
channels, plug them into local networks, fire them up, stand them
down and move them on again. This talk illustrates mobile process
design through a solution to Trono's classical Santa Claus
Problem. The reindeer and elves are modeled as mobile processes
that move through holiday resorts, stables, work, waiting rooms,
Santa's Grotto and back again. All those destinations are also
processes – though static ones. As the reindeer and elves
arrive at each stage, they plug in and do business. We will show
the occam-π mechanisms supporting mobile processes, confess to
one weakness and consider remedies. The occam-π solution did,
of course, run correctly the first time it passed the stringent
safety checks of the compiler and is available as open source
(http://www.santaclausproblem.net).
Complete record...
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