Annual Conference: Communicating Process Architectures
Communicating Process Architectures 2018,
the 40th. WoTUG conference on concurrent and parallel systems, takes place from
Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by
Professor Dr. Rainer Spallek,
Chair of
VLSI Design, Diagnostics and Architecture
at the Faculty of Computer Science,
Technische Universität Dresden, Germany.
The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke
and in partnership with WoTUG.
About WoTUG
WoTUG provides a forum for the discussion and promotion of concurrency ideas,
tools and products in computer science.
It organises specialist workshops and annual conferences that address
key concurrency issues at all levels of software and hardware granularity.
WoTUG aims to progress the leading state of the art in:
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theory (programming models, process algebra, semantics, ...);
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practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
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education (at school, undergraduate and postgraduate levels, ...);
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applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
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for the next generation of scalable computer infrastructure (hard and soft) and application,
where scaling means the ability to ramp up functionality (stay in control as complexity increases)
as well as physical metrics (such as absolute performance and response times);
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for system integrity (dependability, security, safety, liveness, ...);
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for making things simple.
Of course, neither of the above sets of bullets are exclusive.
WoTUG publications
A database of papers and presentations from WoTUG conferences is here.
The Abstract below has been randomly selected from this database.
Fine-grain Concurrency
By Tony Hoare
I have been interested in concurrent programming since about 1963, when
its associated problems contributed to the failure of the largest software project that I have managed. When I moved to an academic career in 1968, I hoped that I could find a solution to the problems by my research. Quite quickly I decided to concentrate on coarse-grained concurrency, which does not allow concurrent processes to share main memory. The only interaction between processes is confined to explicit input and output commands. This simplification led eventually to the exploration of the theory of Communicating Sequential Processes.
Since joining Microsoft Research in 1999, I have plucked up courage at last to
look at fine-grain concurrency, involving threads which interleave their access to main memory at the fine granularity of single instruction execution. By combining the merits of a number of different theories of concurrency, one can paint a relatively simple picture of a theory for the correct design of concurrent systems. Indeed, pictures are a great help in conveying the basic understanding. This paper presents some on-going directions of research that I have been pursuing with colleagues in Cambridge – both at Microsoft Research and in the University Computing Laboratory.
Complete record...
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