Annual Conference: Communicating Process Architectures
Communicating Process Architectures 2018,
the 40th. WoTUG conference on concurrent and parallel systems, takes place from
Sunday August 19th. to Wednesday August 22nd. 2018 and is hosted by
Professor Dr. Rainer Spallek,
Chair of
VLSI Design, Diagnostics and Architecture
at the Faculty of Computer Science,
Technische Universität Dresden, Germany.
The conference is organised by Dr. Spallek in collboration with Oliver Knodel and Uwe Mielke
and in partnership with WoTUG.
About WoTUG
WoTUG provides a forum for the discussion and promotion of concurrency ideas,
tools and products in computer science.
It organises specialist workshops and annual conferences that address
key concurrency issues at all levels of software and hardware granularity.
WoTUG aims to progress the leading state of the art in:
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theory (programming models, process algebra, semantics, ...);
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practice (multicore processors and run-times, clusters, clouds, libraries, languages, verification, model checking, ...);
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education (at school, undergraduate and postgraduate levels, ...);
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applications (complex systems, modelling, supercomputing, embedded systems, robotics, games, e-commerce, ...);
and to stimulate discussion and ideas on the roles concurrency will play in the future:
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for the next generation of scalable computer infrastructure (hard and soft) and application,
where scaling means the ability to ramp up functionality (stay in control as complexity increases)
as well as physical metrics (such as absolute performance and response times);
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for system integrity (dependability, security, safety, liveness, ...);
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for making things simple.
Of course, neither of the above sets of bullets are exclusive.
WoTUG publications
A database of papers and presentations from WoTUG conferences is here.
The Abstract below has been randomly selected from this database.
Beyond transputing : fully distributed semantics in Virtuoso's Virtual Single Processor programming model and it's implementation on of-the-shelf parallel DSPs.
By Eric Verhulst
Virtuoso Classico /VSP is a fully distributed real-time operating system originally developed on the INMOS transputer. Its generic architecture is based on a small but very fast nanokernel and a portable preemptive microkernel. It was further on ported in single and virtual single processor implementations to a wide range of processors. As the basis of any real-time application is a scheduler that allows the developer to use the minimum schedule to satisfy the real-time requirements, a number of derived Virtuoso tools have been developed with complementary functionalities. This paper describes the rationale for developing the distributed semantics of Virtuoso's microkernel and describes some of the implementation issues. The analysis is based on the parallel DSP implementations as these push the performance limits most for hard real-time applications. The Virtuoso tools are being ported and further developed in the DIPSAP-II and EURICO OMI/Esprit projects.
Complete record...
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